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ADVANCED GAME DESIGN (LIFETIME)

$43.20
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AMERICA : A NARRATIVE OF HISTORY V.1

AMERICA : A NARRATIVE OF HISTORY V.1

$66.00
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America is the leading narrative history because students love to read it. Additional coverage of immigration enhances the timeliness of the narrative. New Chapter Opener videos, History Skills Tutorials, and Norton's adaptive learning tool, InQuizitive, help students develop history skills, engage with the reading, and come to class prepared. What hasn't changed? Our unmatched affordability. Choose from Full, Brief (15% shorter), or The Essential Learning Edition--featuring fewer chapters and additional pedagogy.

AMERICA: A NARRATIVE HISTORY (BRIEF ELEVENTH EDITION) (VOL. 1) (EXPIRES IN 180 DAYS)

$37.05
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AMERICA: NARRATIVE HISTORY BRIEF VOL 2

AMERICA: NARRATIVE HISTORY BRIEF VOL 2

$66.00
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America is the leading narrative history because students love to read it. Additional coverage of immigration enhances the timeliness of the narrative. New Chapter Opener videos, History Skills Tutorials, and Norton's adaptive learning tool, InQuizitive, help students develop history skills, engage with the reading, and come to class prepared. What hasn't changed? Our unmatched affordability. Choose from Full, Brief (15% shorter), or The Essential Learning Edition--featuring fewer chapters and additional pedagogy.

AMERICAN SIGN LANGUAGE RESOURCE PROGRAM ONLINE- COURSE SUPPLEMENT

$19.75
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AN ARCHITECTURAL APPROACH TO LEVEL DESIGN

AN ARCHITECTURAL APPROACH TO LEVEL DESIGN

$70.95
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Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture.

Now in its second edition, An Architectural Approach to Level Design presents architectural techniques and theories for you to use in your own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with that space. It also addresses industry issues like how to build interesting tutorial levels and how to use computer-generated level design systems without losing the player-focused design of handmade levels. Throughout the text, you will learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory.

FEATURES

  • Presents case studies that offer insight on modern level design practices, methods, and tools
  • Presents perspectives from industry designers, independent game developers, scientists, psychologists, and academics
  • Explores how historical structures can teach us about good level design
  • Shows how to use space to guide or elicit emotion from players
  • Includes chapter exercises that encourage you to use principles from the chapter in digital prototypes, playtesting sessions, paper mock-ups, and design journals
  • Bringing together topics in game design and architecture, this book helps you create better spaces for your games. Software independent, the book discusses tools and techniques that you can use in crafting your interactive worlds.

    ANATOMY & PHYSIOLOGY FOR EMERGENCY CARE

    ANATOMY & PHYSIOLOGY FOR EMERGENCY CARE

    $132.90
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    This newly revised paramedic specific book has been developed to meet the needs of a paramedic program and the interests of trained EMS workers, covering appropriate A&P as well as specific clinical applications. It will enable readers to develop their problem solving skills, build a foundation of basic concepts and essential knowledge, and master terminology and principles important to an understanding of the human body. KEY TOPICS: Chapter topics cover an introduction to anatomy and physiology; the chemical level of organization; cell structure and function; the tissue level of organization; the integumentary, skeletal, muscular, and endocrine systems; the general and special senses; the cardiovascular system including individual chapters on blood, the heart, and blood vessels and circulation; the lymphatic system and immunity; nutrition and metabolism; the respiratory, digestive, urinary, and reproductive systems; and development and inheritance. New to this edition are Key Notes that call out core concepts in anatomy and physiology through out the book. These factual statements are highlighted with an icon and appear at appropriate points throughout the chapters. Paramedics
    ANATOMY FOR 3D ARTISTS: THE ESSENTIAL GUIDE FOR CG PROFESSIONALS

    ANATOMY FOR 3D ARTISTS: THE ESSENTIAL GUIDE FOR CG PROFESSIONALS

    $41.65
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    Anatomy for 3D Artists is an essential teaching guide for sculpting human anatomy. Non-software specific, it is packed with everything today's 3D artist needs to know to tackle the difficult task of recreating the human form in 3D. Starting with 2D references, and moving on to practical and advanced 3D sculpting--including topology and animation preparation--every stage in the creation of an ideal male and female figure is covered. Featuring established artists such as Chris Legaspi and Mario Anger, there are also several master projects for an informative and in-depth overview of the 3D sculpting process, showing how the ideal human form can be adapted to fit any shape!

    APLIA FOR MANKIW'S PRINCIPLES OF ECONOMICS, 8TH EDITION (EXPIRES IN 365 DAYS)

    $416.35
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    APPLIED STATICS AND STRENGTH OF MATERIALS (EXPIRES IN 180 DAYS)

    $116.40
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